Microsoft just gave us the touch laptop Apple won't - Create Digital Music


Microsoft just gave us the touch laptop Apple won’t Apple’s strategy is clear: make one line of things that are laptops (running OS X), make another line of things that are touch-based (running iOS). That strategy has served them – and musicians and other creatives – well. You can certainly have a lot of fun with a fairly inexpensive iPad full of apps, and the MacBook line has earned its place as the music laptop of choice. But that’s still left some creative types in the gap between the two. That is, it did, until today. What if you want touch, but you don’t want to give up serious desktop apps? What about developers, who want to make those apps but simply can’t make money on them selling them as $10 apps? What if you want an ultra-mobile laptop, but you also want a powerful GPU (for instance, if you’re doing visual performance)? Microsoft’s Surface Book looks a little more like what some pros might have imagined the iPad Pro (or a non-existent touch MacBook) would be. There are plenty of other tech sites to cover this news, so let’s cut straight to the important bits: It has the power of a laptop. Two USB 3.0 ports, i5/i7 processors. And it just runs Windows. (Ableton, cough. Yep.) If that’s not enough for you, a dock adds four USB 3.0 ports, gigabit Ethernet, and dual high-definition video ports (mini DisplayPort). But it’s an enormous tablet. 13.5″ tablet to be precise. crucially, it operates both when docked with the machine (giving you all that laptop functionality) or undocked (if you want to port it around a bit). The hinge folds all the way backward. This is crucial: you can use it flat, ideal for live performance and focusing on music, while it’s still connected to all the laptop-y bits in the base. It’s not the first laptop to do that, but a better-designed hinge and more serious, price-competitive specs make it arguably the first to be genuinely appealing in this mode. There’s still a GPU. Okay, I’m going to go really niche here for a second – this is a big detail for anyone doing live visuals with software like vvvv and Resolume, because while integrated graphics have gotten more powerful, they’re a bit unpredictable when it comes to real-time graphics. This could be the machine you want to do everything. (Did I mention the dual DisplayPort outputs on the dock?) It’s big. Over 13″ – so it’s bigger than the iPad Pro. It isn’t cheap – but it’s probably the only machine you need. US$1499 starting price means this is more expensive than the iPad Pro, even once you figure in Apple’s pricey keyboard and pen accessories and more internal memory. On the other hand, it’s competitive with other laptops, which is the whole point. And it means you don’t have to keep buying a separate tablet. Higher-end models are pricey – even 256GB internal memory means you’re paying $1699. But all models have at least 128GB storage and an i5, and even the GPU model starts at a not-astronomical $1899. Oh, yeah, and this is above and beyond a Surface Pro 4 that’s more competitive with the iPad Pro – but I think the Surface Book is the real news. I’ll be honest: my gut reaction is that I’d at least consider this as a next machine. You pay extra for the multi-functional capability. You can still build a much cheaper desktop PC, or choose a laptop with more I/O or a lower price or a bigger display (or all of these). And if you just want a little touch, you can always add a tablet (like, ahem, the iPad) to whatever you’ve got. But for anyone in the ‘pro tablet’ market previously described, this is the first model that really looks like a contender. And wherever you fall, the idea of budgeting nearly a grand for an iPad Pro seems to be to be even more crazy than it did on launch. (I still like the smaller iPads, which I think fit a different niche.) Look, Microsoft must even recognize that we use this for music. They’re showing music images in their pics. Except… uh, why is it sitting next to a CDJ, why is not running Ableton, and why is the controller sitting sideways?! Okay. Still some learning to do. Better: Ha, and I just noticed who that is… Developers, developers, developers… This isn’t necessarily bad news for anyone happily making iOS apps – not in the slightest. I suspect that ecosystem will remain entirely intact. The issue is, I’m not yet convinced that the pricey iPad Pro will significantly expand that same market. The news here is, this could create a market for touch-savvy desktop apps, especially for music making. The key is, will developers embrace the touch design. Software like FL Studio and Cakewalk SONAR already ostensibly have touch compatibility, and tools like Reason and Ableton Live are naturals, in theory. In practice, though, we need to see nearly all of these applications have user experiences that are thought out for touch. My guess is, some smaller, independent developers might make touch controllers that are designed to sit on the Windows desktop, rat…

Imagine a fold-flat tablet with pen input that also acts like a laptop - and doesn't give up ports, power, or a GPU. Now think Microsoft, not Apple.

You Might Also Like